Thursday, May 26, 2022
PrUn Log - Stardate 2022-05-26
I built a third food processor on Verdant, which pushed my need for pioneers up to 420. As I only have 400 housing for them, a fifth pioneer habitation will be next. Not having enough housing gives you a proportional reduction in efficiency, so right now everything I do is only 95% as efficient as it will be when I add more housing. The big advantage I have now is that because I built a prefab plant, I can produce all the prefabs needed for new buildings myself.
Previously I was in the habit of producing goods, flying them to the closest commodity exchange (Moria), selling my goods, buying building materials and prefabs, and flying those back home. The sooner I got my building materials shipped home, the sooner I could expand my production. So obviously I was interested in selling my goods fast, and buying goods fast, because sitting in the commodity exchange with cash or unsold goods means capital that isn't working. My prefab plant has taken away some of that time pressure, and that has advantages too.
In Prosperous Universe the commodity exchanges work like a stock market: People put in buy and sell orders. If somebody who is trying to sell offers his goods at a price equal or lower to the highest bidder, the sale happens immediately. Same if somebody is trying to buy and offers to pay equal or more than the lowest asking price. But you frequently have a "spread", a difference between the lowest ask and the highest bid. For example, currently in Moria, people are willing to pay around 70 for oxygen, while sellers are willing to sell oxygen for around 90.
So if I arrive at Moria with a cargo of my oxygen production, I could sell that oxygen immediately for 70. Or I could post it for a cent lower than the lowest ask, 89.99, and hope that somebody comes and buys it before somebody else underbids me. Or I could post it for 80, hoping that other oxygen sellers are unwilling to lower their prices that low. The more money I ask, the longer it will probably take to sell my oxygen, but up to 20 credits more per unit of oxygen means significantly better profits.
One useful tip in PrUn is to rent a warehouse, because at just 100 credits per week rent that is rather cheap. And with a warehouse, you can sell goods with no ship present. That dead capital held in cash might come in useful after all, because just like I can sell oxygen possible for more if I wait a bit, I can also wait for the things I am buying. For example limestone has been moving a lot lately, going up from 120 to over 150, then falling to 100. I haven't gone as far as trying to speculate, just buying and selling the same goods to and from the warehouse. But I sure am taking a bit more time now, waiting for the goods that I am selling to be relatively high, and the goods that I am buying relatively low.