Tuesday, August 30, 2005
A question of ambition
The longer I play my level 60 character, the better I understand the powergamer uber-guilds. Not that I wanted to be in such an uber-guild, but at least I start understanding what they are talking about. It's a question of ambition. They simply follow the game system to a logical conclusion to reach specific goals.
At many points in a MMORPG you are given the choice between specialization and generalization. That starts at the choice of character class, and then goes over choice of talents, up to choice of equipment. For example you can choose to play a warrior, choose defensive talents, and choose the most defensive gear to get the ultimate specialist in defence (which is where Raslebol is heading). A warrior with arms/fury talents and a two-handed weapon or dual-wielding is less good in defence, but obviously better in other situations, like PvP or farming. A shaman is even less good in defence, but still not a bad tank, and having an even wider range of other options.
Jack-of-all-trades are often more fun to play, and easier to solo. But if your over-arching ambition is to raid the toughest dungeons in the game, you need the specialists. You simply wouldn't want a shaman or aggressive-specced warrior as your main tank in a high-end raid, healed by a druid or shadow-specced priest. You would want the specialists. You also wouldn't want just any mix of character classes in your 40-man Molten Core raid, you would want a certain number of this class, a certain number of that class, all of them specialized in what they do best. That would still leave you with a number of "joker" slots, where you could put jacks-of-all-trades.
That means that an uber-guild will need to tell their members what classes to play, what talents to chose, and in extremis even what kind of equipment to wear. That takes a lot of fun choices away from the members, which is bad. But on the other hand it enables the guild as a whole to succeed more reliably in overcoming the toughest challenge.
Now if you make a concious choice between "everybody can do what he wants" and "we want to kill Onyxia every night", that is okay. And I'm fine with the "everybody does what he wants" choice. I just have the impression that many guilds, including mine, are trying to have both. And that is certainly going to end in tears, shouting matches, and general unpleasantness. Lots of frustrating evenings where a rag-tag band of 40 random characters with random talents and equipment repeatedly fails to reach Ragnaros or slay Onyxia. It is easy to get blinded by the light of success of the uber-guilds, and not noticing the hard choices they had to make to get there. You can't have both the ambition *and* the easy life.
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Interesting post, but I think maybe there are some factors that you are not considering here, but I could be biased because right now my guild does sort of have it both ways.
I think the hardcore mentality is only truly necessary for the guilds that aspire to Server-First kills and such. They are the ones who spent hours every day in MC starting as early back as Jan. - Feb. The strategies they learned and dessiminated allow more casual guilds who move at a slower pace to follow behind them. These types of guilds are IMO precisely the type that can balance ambition with a casual playstyle. They are also the ones in BWL a lot now trying to make it past Chromaggus.
Plus, Blizzard didn't make things so rigid that you Have to have everything a certain way. For most of MC you only need 2-3 defense-oriented warriors to tank trash mobs and bosses and enough healers to keep the MT and the raid up. Then for specific fights you need:
- a few decursers for Luci and Geh
- 2-3 Hunters with Tranq. Shot for Mag
- 3-4 Locks and a few more tanks for Garr
- couple of mages to detect and remove Shazz's buff
- extra tanks for Sulfuron and Domo (they dont have to be defensive spec tho, some people use Pallie tanks or even Druids)
Most of these come down to just one ability that is not spec-dependent (Decurse, Banish) or an ability you get in MC itself (tranq. shot). The more important hurdle is good FR gear for your main tanks for Geddon, Lava Packs, and maybe Domo, and for all melees for Ragnaros.
I think with WoW's population being so huge, if you look hard enough you could probably find a guild that fits about any profile and any balance of 'casual vs. hardcore'.
I think the hardcore mentality is only truly necessary for the guilds that aspire to Server-First kills and such. They are the ones who spent hours every day in MC starting as early back as Jan. - Feb. The strategies they learned and dessiminated allow more casual guilds who move at a slower pace to follow behind them. These types of guilds are IMO precisely the type that can balance ambition with a casual playstyle. They are also the ones in BWL a lot now trying to make it past Chromaggus.
Plus, Blizzard didn't make things so rigid that you Have to have everything a certain way. For most of MC you only need 2-3 defense-oriented warriors to tank trash mobs and bosses and enough healers to keep the MT and the raid up. Then for specific fights you need:
- a few decursers for Luci and Geh
- 2-3 Hunters with Tranq. Shot for Mag
- 3-4 Locks and a few more tanks for Garr
- couple of mages to detect and remove Shazz's buff
- extra tanks for Sulfuron and Domo (they dont have to be defensive spec tho, some people use Pallie tanks or even Druids)
Most of these come down to just one ability that is not spec-dependent (Decurse, Banish) or an ability you get in MC itself (tranq. shot). The more important hurdle is good FR gear for your main tanks for Geddon, Lava Packs, and maybe Domo, and for all melees for Ragnaros.
I think with WoW's population being so huge, if you look hard enough you could probably find a guild that fits about any profile and any balance of 'casual vs. hardcore'.
Hmm sorry grammar error in my second paragraph. Meant to make the distinction more clear between the first wave of guilds who cleared MC who are in BWL now, and the second wave of guilds who follow behind and are still working in MC and not trying BWL or not killing anything in there yet.
I had the impression from a very, very limited number of MC raids and the Blizzard boards that what Ockham has said was true, and I'm glad to hear that it may well be from someone with more experience than me 8^)
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