Saturday, July 22, 2006
Draenei Shaman and Blood Elf Paladins
When the Alliance wins a battleground, you can be sure that somebody attributes it to them having paladins. In the other direction, if the Horde wins, it's just because of shamans. Well, bad losers will have to think of a new excuse soon. VGGEN.com News reports that in the Burning Crusade expansion set, the Alliance will have access to shamans, and the Horde to paladins, both via the new races.
From a point of game balance, that is nice. From a point of storyline, it erases one of the last differences between Horde and Alliance. Playing Alliance now I already sometimes have the problem that I forget that I'm Alliance and run to the Horde windrider master in a neutral town. Once you left the newbie zones, which are different from each race, the differences between races are so small, they become insignificant. When Edward Castronova claimed on Terranova that the Horde is evil, and playing an evil avatar was an expression of personal evil of the person playing Horde, most players strongly disagreed. You choose Horde because you haven't done the Horde quests before, or because you like the look of the orc's wolf mount. But when actually playing that orc shaman, he is exactly as good or as evil as your human paladin would be. Might as well be able to play a Horde paladin.
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hi tobold
i have bad feeling about blizzard's ability to improve WoW.. it seems they take the easy way out in some cases.. and i heard in other sites that Blizz lost lot of original dev / staff /artist / designer .. i feared WoW's future is not so rosy
i still wondering wat will happen to :
- Dalaran's bubble
- wetland's grim batol
- tanaris's uldum
- Iron Forge's old IF
- Stormwind's sewers
isnt this supposed to be instances ? or do blizz think lowbie content is useless and they focus on raid instances ? so sad since its the diversity of content for all levels is what attracting players to blizz.. not that big raid dungeons where only limited ppl can enter and enjoy.
i have bad feeling about blizzard's ability to improve WoW.. it seems they take the easy way out in some cases.. and i heard in other sites that Blizz lost lot of original dev / staff /artist / designer .. i feared WoW's future is not so rosy
i still wondering wat will happen to :
- Dalaran's bubble
- wetland's grim batol
- tanaris's uldum
- Iron Forge's old IF
- Stormwind's sewers
isnt this supposed to be instances ? or do blizz think lowbie content is useless and they focus on raid instances ? so sad since its the diversity of content for all levels is what attracting players to blizz.. not that big raid dungeons where only limited ppl can enter and enjoy.
This will likely help the Horde out much more than the Alliance. By not having Paladins, Horde missed out on Blessing of Salvation - a key, selective threat-reducing ability. This isn't *just* something for the 40-man raids, it will help out the 5 and 10-mans as well. Believe me, there's a big difference between grouping/raiding with BoS vs. without BoS.
I'm happy with the announcement. However, come expansion, Dranei Shaman and Blood Elf Paladins will definitely become fotm (flavors of the month). Heck, I'm gonna roll a Dranei Shaman!
I'm happy with the announcement. However, come expansion, Dranei Shaman and Blood Elf Paladins will definitely become fotm (flavors of the month). Heck, I'm gonna roll a Dranei Shaman!
lowbie instances, even higher level instances, but doable on a smaller group basis -- smaller groups have a totally different dynamic than the huge raids, and certainly offer a 'fun' or challenge of their own... i'd like to see more content like that, and i think alot of people would enjoy it alot, esp. being able to fully take advantage of it with their core group of friends...
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