Tobold's Blog
Thursday, July 27, 2006
 
Playerep

One of my readers, Tide, has developed an application with which to track the reputation of a player, named Playerep. (No idea why they spell that with only one "r") The application is in the beta version, but they just developed a World of Warcraft addon to use the service from inside the game. The idea is to judge other players on scores like competence or fairness, so that you can easily identify good players to group with.

Of course the problem is that the other player does need to be a Playerep member, and thus the service will only become useful when many more people sign up. Other WoW addons like GEM or other group-finding tools suffer from a similar problem. In the case of a reputation tracking utility, it is likely that the griefers simply won't sign up.

Well, have a look at it. Maybe this is the next big thing in MMORPGs.
Comments:
Sounds like this system could be open to abuse. If someone has a grudge against you he could leave a negative mark.
 
I wrote something similar (but never did much with it) where I could flag someone as positive or negative given my experience with them. When I moused over them, it showed there rating to me (i.e. this person is a "hero"==80% of their actions were good or "villian"==80% of their actions bad -- and there were many different levels)... it was sort of like ebay feedback works. The idea is that these ratings could be broadcast through a guild connection (or whatever channel you wanted) and all of those people would know if they should group or not group with certain individuals.

Think of it in a UBRS run. If we did a run with 10 people, and say, one person ninja'd something, very likely they'd end up 9 points down and with a significant hit to their "reputation" in the world. I left it as judgemental on what warranted a mark against or for their character.

You could certainly limit or control (much like these systems do in the real world) to manage (but probably never eliminate) griefing.

Anyway, very useful when I remembered seeing someone's name, but not sure if it was a good or bad time playing with them.
 
Oh, and one of the more important things that it be -IN GAME-. The fact that I could mouse over someone and see if they had been disreputable was fantastic.
 
Post a Comment

<< Home
Newer›  ‹Older

  Powered by Blogger   Free Page Rank Tool