Saturday, July 29, 2006
Uldaman
My priest is level 43 now, and already did his first expedition to Uldaman. And I don't really like that place. The difference in level between the start and the end is too big, and even with the backdoor you can't really advance directly to the end. So either you go with a lower level group, have fun in the first half and then get beaten to pulp in the latter part, with the final boss fight being simply impossible. Or you go with a group able to beat the final boss, and then you have to kill lots of mobs that are far too easy for you.
I prefer places which are either linear, but with not so much of an increase of difficulty from start to finish, like Shadowfang Keep for example. Or places where the easier and more difficult parts have different entrances, like Scarlet Monastery. It is a lot more satisfying to form a group able to beat the whole dungeon in one go, without being bored at the earlier parts.
The additional problem with Uldaman is the main quest, where you first have to go to find the shattered necklace, then go back to the city, go again to Uldaman to find the paladin, then go back to the city, then go back to Uldaman for the 3 gems, then go back to the city, before you get the final quest for the final boss. As most people have to rely on pickup groups in this level range, and pickup groups always disband when going back to the city, you need to find a lot of groups for Uldaman to do that main quest. I find that annoying, especially since Uldaman isn't a very popular dungeon, and it isn't that easy to gather a pickup group for there.
What I do like is the story that is told in Uldaman, which gives you a lot of background on the history of the creation of Azeroth, and the Makers. I just wished the game flow was smoother there.
Comments:
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I've been avoiding Uldaman for the reasons you gave, which only confirm my worries that it was just like Gnomer. Which it seems to be. I'm a 44 Pally and last weekend my gf and I went to "finish" Gnomer since we continued to wipe in the early levels. Even at 44 each as 2 Pallys we couldn't take down the final boss, after three wipes. Which may be as it should be. But honestly, we tried that place together in PUG's at the right levels and beyond 6-7 times unqiuely. I'll take your advice about the Scarlet Monastery and will wait a bit more before trying Ulda.
I really enjoyed Uldaman...probably my most favorite instance in the game, although that's due to all the pop-culture that dredged in it. It's full of variety.
As for the necklace, you only have to go back once - after you have the necklace, if I recall correctly (it's been several months since I was in there). For the Alliance at least, you get a clicky item you can use to contact the quest giver and continue on the quest right there in the instance. As for the lore...who knew dwarves were actually de-evolved space aliens?
Gnomer however should be burned down. It's hard even at a high level due to the mever-ending partols and mines. I have never finished that instance.
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As for the necklace, you only have to go back once - after you have the necklace, if I recall correctly (it's been several months since I was in there). For the Alliance at least, you get a clicky item you can use to contact the quest giver and continue on the quest right there in the instance. As for the lore...who knew dwarves were actually de-evolved space aliens?
Gnomer however should be burned down. It's hard even at a high level due to the mever-ending partols and mines. I have never finished that instance.
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