Tuesday, January 30, 2007
Getting inside Burning Crusade dungeons
If you already reached level 70, you'll find that many instances in the Burning Crusade are locked and require a key to get in. I stumbled upon this blog entry by Heather Newman, titled A guide to getting inside 'World of Warcraft' dungeons. It explains how to get the keys to Shattered Halls, all the heroic instances, Shadow Labyrinth, Arcatraz, Karazhan, Serpentshrine Caverns, The Eye, and finally Battle of Mt. Hyjal.
Similar information can be found at World of Raids, Curse Gaming, and of course WoWWiki.
In any case it appears that Blizzard is prepared for people playing hundreds of hours of the level 70 endgame. I just hope that this time around the endgame is more inclusive, and the percentage of players able to get into a raid goes up.
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*relaxes slightly* Since I've seen level 40 Belfs running around normally-- and even to Drani-- I'm glad there's SOMETHING for them to do at end-game, rather than wailing for more 40 mans.
I can hear the complaints now.
Not casual friendly.
I imagine alot of people will not see the inside of many of the new dungeons.
Not casual friendly.
I imagine alot of people will not see the inside of many of the new dungeons.
I thought Everquest's POP expansion did a really good job of teaching the lesson that long key quests are EVIL!
Well, at least it tought the players that, apparently the Dev's aren't into learning from past mistakes...
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Well, at least it tought the players that, apparently the Dev's aren't into learning from past mistakes...
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