Wednesday, October 29, 2008
WAR introduces auto-win for bigger realm
There is a very weird change in the patch notes 1.04 of Warhammer Online: "Victory points towards zone control will be granted if a realm has enough players in the queue to launch the scenario and the other realm doesn’t." Of course the exact effect of this is still unknown, as it depends very much of how many victory points are awarded for waiting in a scenario queue. But it is evident by very simple math that the more populous realm will always be the one having more people in waiting queues, and thus get more victory points out of this.
I really liked the previous method better: Scenarios somewhat favored the less populous realm, because they could play them more often. Open RvR favored the more populous realm. Done right this could prevent one realm dominating the other, just because more players chose that one realm than the other. After the change all kinds of RvR favor the bigger realm. Order might as well pack up and go home.