I want to know what you think about MMOs releasing games that are not fully finished. Or when they try to rush all of the fixes in the last week prior to launch (STO). It's just an interesting trend and I would like your take on it.
Just a few thoughts about how tanking is necessarily the hardest task while leveling and using DF-I've noticed that PUGs are less and less forgiving of a tank who has not yet done a given instance. While healing and DPS are linear, you can't, a tank, just click on random dungeon without having taken cognizance of what to expect in the list of newly available dungeons. I'm not saying it's unfair, of course - we all willingly play the game, but I'm all for 'better rewards' for tanks, personally.