Sunday, July 24, 2016
Is Magic Duels too generous?
Magic Duels released a new expansion, Eldritch Moon. Due to the special system of Magic Duels in which you never find a card you can't use in a booster, you only need to open 64 boosters to get every possible card. At 150 gold per booster that's 9,600 gold. And I had a bit over 11,000 gold saved up by playing since the last expansion. So I got all the cards for free. Although I am perfectly willing to pay for Magic cards, the game basically doesn't let me. Isn't that a bit too generous?
Expansions in Magic Duels follow more or less the release date of the real cards, so they can't get those expansions out any faster. The last expansion came out in April. And they fixed the bug where you wouldn't get a daily quest every day. As you can replace quests you don't want once per day. I was pretty much able to get a quest that pays 120 gold every day. That usually involves winning two games, which at high difficulty is another 30 gold earned per day. So in 3 months I can easily earn the gold for a full expansion without doing more than the daily quests.
In Magic Online there was an expression "going infinite" to describe the process of being able to play for free by earning all the cards you needed from playing. But in Magic Online going infinite was hard, while in Magic Duels I find it rather easy. In World of Warcraft, which I will start again in August, I also found it easy to go infinite. And my economics knowledge tells me that "free to play" games aren't supposed to be really free, especially not for the intensive users who might be most willing to pony up.