Saturday, October 14, 2017
7th Continent - Upping my pledge
I am not a millionaire. However I am not poor or "just about managing" either. If I had to classify my financial situation I'd call it "comfortably well off". Now if you look at my hobby, games in general, the cost of games is usually in the tens or hundreds of dollars/euros. Which means that the purchase of even an expensive game or a somewhat exaggerated, unnecessary game purchase isn't going to cause me any financial hardship. There are occasions where spending more is a reasonable option for me, even if I wouldn't recommend it for everybody. All this to say that I just upped my pledge for the 7th Continent second Kickstarter project from $49 to $200. Why?
Well, it started with me packing a suitcase for a week of holidays with my wife. We like our holidays to be a mix of visiting things and relaxing, so we always take some entertainment with us. And I was hesitating to take the box of the 7th Continent game I got from the previous Kickstarter. I really want to play this, but what if it gets damaged or the airline loses my baggage and the game is gone? You can't buy the 7th Continent anywhere, it is only available during Kickstarter projects, and they don't happen all that often (about every 2 years).
And then I realized that because there is currently the second Kickstarter project ongoing (I had already pledged to get the next expansion), I could up my pledge and get a second base game too for $129. Throw in a bit more money for optional purchases like expansions (which also aren't available anywhere else) and I upped my pledge to $200. Worst case scenario is that I end up with one extra box I'll never open. Best case scenario is that I'll have a shiny second edition box with lots of expansions at home, and the peace of mind that allows me to take the original box with me on holidays without being stressed about damaging or losing it. Not something I would do for a game that can easily be replaced, but for the 7th Continent I considered it worth the money.
The current Kickstarter project ends in 5 days, so if you still want to join you need to hurry. The projects already has over 33,000 backers and is over 10,000% funded. That is not a typo, they asked for $40,000 and got $4.5 million. As a "second edition" the risk of not getting the product you paid for is much reduced, although it probably will be late again. Great success of a Kickstarter project brings its own logistics problems, and this second run got 3 times the backers and 4 times the money of the first run. The game has raving reviews on BoardGameGeek (Rank #56 out of 96,000 games) and elsewhere. And unlike Gloomhaven you can't just buy the 7th Continent on Amazon. You can get just the base game, in English or French, for $80, but another $49 also gets you the big expansion "What Goes Up, Must Come Down" and the many stretch goals. Or if you are like me you can go all out and get pretty much everything for $200.
Well, it started with me packing a suitcase for a week of holidays with my wife. We like our holidays to be a mix of visiting things and relaxing, so we always take some entertainment with us. And I was hesitating to take the box of the 7th Continent game I got from the previous Kickstarter. I really want to play this, but what if it gets damaged or the airline loses my baggage and the game is gone? You can't buy the 7th Continent anywhere, it is only available during Kickstarter projects, and they don't happen all that often (about every 2 years).
And then I realized that because there is currently the second Kickstarter project ongoing (I had already pledged to get the next expansion), I could up my pledge and get a second base game too for $129. Throw in a bit more money for optional purchases like expansions (which also aren't available anywhere else) and I upped my pledge to $200. Worst case scenario is that I end up with one extra box I'll never open. Best case scenario is that I'll have a shiny second edition box with lots of expansions at home, and the peace of mind that allows me to take the original box with me on holidays without being stressed about damaging or losing it. Not something I would do for a game that can easily be replaced, but for the 7th Continent I considered it worth the money.
The current Kickstarter project ends in 5 days, so if you still want to join you need to hurry. The projects already has over 33,000 backers and is over 10,000% funded. That is not a typo, they asked for $40,000 and got $4.5 million. As a "second edition" the risk of not getting the product you paid for is much reduced, although it probably will be late again. Great success of a Kickstarter project brings its own logistics problems, and this second run got 3 times the backers and 4 times the money of the first run. The game has raving reviews on BoardGameGeek (Rank #56 out of 96,000 games) and elsewhere. And unlike Gloomhaven you can't just buy the 7th Continent on Amazon. You can get just the base game, in English or French, for $80, but another $49 also gets you the big expansion "What Goes Up, Must Come Down" and the many stretch goals. Or if you are like me you can go all out and get pretty much everything for $200.
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It got a review in Ars Technica recently, in case anyone is interested:
https://arstechnica.com/gaming/2017/10/the-7th-continent-review-a-board-game-unlike-anything-youve-ever-played/
https://arstechnica.com/gaming/2017/10/the-7th-continent-review-a-board-game-unlike-anything-youve-ever-played/
I know it and it indeed seems amazing, I was VERY tempted. Too bad it's En/Fr only, I wish they could localize it. Well... with 4mil they could do it but I guess the production costs would be too high anyway.
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