Sunday, June 30, 2019
Progress in World of Tanks revolves around tech trees. You start with a tier I tank of a nation, and work your way up the tech tree up to tier X for several different tank types. At each tier and type you need to play the tank a while to gather the necessary xp for improved tank equipment, and then research the next tier of tank. Invariably you thus end up in a situation where you have done everything you need with a tank and could move on to the next. But what do you do with the old tank, keep it or sell it?
I must say that when I started World of Tanks in 2011, I was firmly in "keep it" mode. Thus there are some tank lines where I have many or all of the tanks from tier 1 to 10. However that method has several disadvantages: You can't use a tank without crew, and any given crew member can only be proficient in one specific tank. Only for premium tanks you don't need a specific crew. So if you have all 10 tanks of a tank line, you end up with 10 tank crews, all of which aren't very experienced, as each of them is only used a fraction of the time.
So the alternative "sell it" version that I am doing now involves sending the crew of the old tank to the barracks, selling the old tank, and putting the crew on the new tank, retraining it with gold. That way every battle along the whole tank line gives the crew experience that improves their skills and perks. In the end you have only one tank with one crew, but that crew has several skills and perks, and performs a lot better.
My problem with the "sell it" plan is that sometimes the higher tier tanks aren't the most fun to play of a line. I had cases where after reaching top tier, I went back and bought back a middle tier tank of that line, because it was just better for its tier than the top one. And then I needed to decide whether to keep the top tier tank, and whether to put the good crew in the top tier or the medium tier tank. However right now I don't enjoy the high tiers all that much. They aren't really suited to more casual players or people like me who took a 7-year break from playing.
And there in a nutshell is my problem with quite a bunch of multiplayer online games: You progress towards a point where the other people playing with you are far too serious, have all the toxicity of the usual hardcore player, and are frequently frankly not the kind of person you would want to hang out with.
Labels: World of Tanks