Tobold's Blog
Friday, December 11, 2020
 
Nemo's War

Posting a second blog post today, because it relates to the first. There was a Kickstarter ending today for Nemo's War, which I ended up not backing (you can still late back it, if you want). The game was on my radar, because it fits some of the criteria of what I am looking for in a board game: It can be played solo, and it has a theme/story that I find interesting. So I watched some playthrough videos on YouTube, because that tends to be the best way to find out whether a game is really for you.

The result relates to my previous post, where I said that collecting currency instead of finding item treasures is a bit boring. In Nemo's War, your goal is to collect a currency, victory points. For example, you can draw a random treasure that gives you some victory points, or you can decide to do an adventure that gives victory points, or sink a ship that gives victory points. The challenge of the game is correctly judge what resources to expend when in order to a) not lose the game, and b) get the most possible victory points at the end. But you only see the degree of victory (or your loss) very late in the game. At the moment you get them, early in the game, "2 victory points" means nothing, and changes nothing to the current state of the game.

I rather play a game like Gloomhaven, where at best you find an item you can immediately use, at worst you find a currency like "20 gold", which you can use at the end of the scenario, before the next session. Furthermore in such a game, your character most of the time gets stronger, and character progression is always fun. In Nemo's War, you submarine is getting weaker over time, you are trying to make it to the end before you become too weak or fail; that is more stressful, and less fun, I think.

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Comments:
Finding an upgrade item that you can use is preferable to finding game currency yes but I would also say that finding in game currency is preferable to finding vendor trash items that serve no purpose other than to fill your inventory until you can get to a vendor to sell them. Just give me the currency and cut out the middleman.
 
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