Tobold's Blog
Monday, April 08, 2024
 
Games at release

Once upon a time, this was "Tobold's MMORPG Blog". So I played a lot of MMORPGs. Not only did I play some MMORPGs for thousands of hours, I also played a great number of different MMORPGs to try them out. And among the community of people who played lots of MMORPGs on release, there was a running gag: How bad is release day going to get? Because absolutely every MMORPG release had a bad launch. In some cases it was just login queues and some lag. In other cases the games were completely unplayable in the first week.

Fast forward to 2024, and the discussions I see about the releases of games have very much changed. There is an expectation of perfect launches now. If the latest released game has less than 60 frames per second on older computers, there is a huge outcry, and the game will be review bombed. If the game developers or publishers announce any sort of further monetization, be it DLCs or micro-transactions, the game will be review bombed. If the game isn't perfectly balanced and polished, it will be review bombed.

The modern media culture of the internet and social media, where outrage means clicks, which means ad revenue, is in part to blame for that. And the result is a lot of fake news. If you followed the gaming news, you'll be aware that Capcom's latest release, Dragon's Dogma 2, was review bombed for various heinous crimes, from performance issues, to microtransactions, to bad game design decisions. But if you scratched beyond the surface, you found that some of the outrage-creating headlines were simply not factual. And the Steam reviews follow a now increasingly common trajectory: Mostly negative at launch, when all the outraged people review bomb the game, and then the review score constantly increases over time, when people who actually played the game give their opinion. Dragon's Dogma 2 had 228,585 players concurrently at launch, and the numbers aren't declining particularly fast. That is not a bad launch. For most players the performance of the game isn't game-breaking, the micro-transactions turned out to be completely unnecessary to play the game, and the weirdest bad game design decisions have been fixed in the first major patch.

The danger here is that between the outrage media reporting and the review bombs it becomes very hard to distinguish truly unplayable game from games that are actually rather good, but have a few flaws. It seems as if the whole world has become increasingly unable of differentiate between shades of grey, everything needs to be either black or white.

Comments:
I think this is largely true but also largely self-correcting. Over time, most people who are likely to read reviews and take notice of review score aggregators like metacritic will, either consciously or unconsciously, adapt to the patterns you describe and allow for them in their decision-making. The review-bombing will become noise people tend to screen out. It may damage some projects that rely very heavily on a large initial sale but the majority that seek to become profitable over time, which would apply to most MMORPGs and live-service games, will ride out any initial problems quite smoothly.

As for players, as you've pointed out many times, if they're unsure they can easily just watch someone else play and decide for themselves.
 
Review bombing is a serious issue for physical stores/shops too, as well as hotels and restaurants. It can mentally destroy you.
 
A lot of it is driven by youtube. The easiest way to get a following there is apparently to be as derogatory and hyperbolic as possible. Bonus points for blaming whatever it is that you dislike on woke culture ruining everything. As if a bad movie or game can't simply be bad on it's own lack of merits, it's always part of the liberal conspiracy.
 
This is why Twitch Streams and YouTube Let's Plays are the best way to see whether you will like a game or not and user reviews are generally trash.

It's a bit of a meme at this point but often the quickest way to start hating a game (or anything really) is to visit and be a part of its subreddit or steam forum. For whatever reason a lot of individuals will spend tons of energy hating on something rather then just moving on.
 
Even without review bombing, initial reviews of a game are nearly always partial. People are reviewing their initial experience, not the full game.

I find Steam reviews (and Gog reviews to a lesser extent) very useful - but I am rarely buying new games.
 
I usually have a very high tolerance for low/unstable fps, some bugs and glitches and they don't usually affect my desire to play the game. It's more the style of a game and gameplay that really drives me to complete it, like for example I played Evil West enough to complete all achievements and a few times I had to restart the level after some nasty bug, but nothing too critical. Even gave it a recommended review on steam(don't play that game in coop, way too many bugs).

So this is the point where I have to say - fuck Baldurs Gate 3, that piece of shit game.

This is my experience -- https://i.ibb.co/5rJQPns/bg3-dx11-jm-WV5w-YI4j.jpg
How? How you managed to create a game where I can play act1 and act2 with almost no issues at all and you have this abomination for the entirety of act3??? The amount of bullshit I had to do to make this game playable again is making me angry right now all over again.
Such was my review and I will not take it down, I don't even want to launch this game again even after 8 months and 14 hotfix patches later.
 
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