Tobold's Blog
Saturday, August 16, 2025
 
Is every illustration art?

I received another parcel today with a board game I crowdfunded, called Foxpaw. I'm not expecting much of it, it's a lightweight worker placement board game playing in a magical school. But as I was updating my collection on BoardGameGeek, I was surprised that the game had been review bombed to hell. The two main complaints were the use of AI art, and the "stolen IP". The stolen IP part made me chuckle, because that looks very much like a no win situation: Paying for the Harry Potter IP gets you in even more trouble than making a generic magical school game.

But the AI art complaints got me thinking. I understand the recent uproar about Google's interpretation of Edward Hopper's Nighthawks. Pictures created by generative artificial intelligence in my mind aren't "art", in the traditional sense of the word. They lack artistic expression, and are by definition derivative. Having said that, having played role-playing games for decades, I have seen a great many illustrations of let's say an orc that were derivative, and very few that had any artistic value. I liked for example the Paizo interpretation of the common goblin, although not everybody agrees. But at least the Pathfinder goblin is artistically distinctively different from the D&D goblin. Meanwhile many other roleplaying and board games have illustrations of common fantasy heroes and monsters that are extremely generic. Even D&D itself has some "artwork" that looks more derivative than artistic to me. And many of the D&D book simply fill different pages with different illustrations from different "artists" with no common style, overarching artistic expression, or narrative.

Which gets me to the question whether a game that needs an illustration of a generic hero or monster does actually need "art". If something is meant to represent a generic wizard or a generic orc, isn't the illustration bound to be generic too? And if that is the case, what's wrong with using AI to create it?

It seems to me that some people can draw a recognizable wizard or orc, and others simply don't have the drawing skills. Calling everybody who can draw an orc an "artist" is probably stretching the definition. That drawing on a card representing an orc enemy isn't necessarily "artwork", it is often simply an illustration with no artistic merit or even aspiration. And while I certainly don't want to see the artists that are filling our museums with beautiful artwork replaced by AI, I don't think that simple illustrators working freelance on Fiverr should be protected from competition by AI. Just like the "online journalists" that produce SEO slop shouldn't be protected from competition by AI slop. If generative AI can produce work as well as you do, it is time to question the value of your job, not time to ask for protection.

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Comments:
It's a transitional period. At the moment there's a "burn the Witch" hysteria about AI anything but after a while the intensity will diminish, the attentin will shift to something else, familiarity will dull the outrage and strident objections will start to appear undeserved and unnecessary. Meanwhile, AI products and services will mostly be received and used by the vast mass of people who even now have no strong opinions or feelings on provenance and eventually the whole thing will just homogenize into how things are.

Either that or the whole AI bubble will burst and we'll go back to humans doing everything as we all pretend it never happened. Either way, the result will be much the same.
 
I don't agree with the distinction you're making. Not everyone who paints is going to make a painting worthy of a museum. I don't think they means they aren't an artist. Is the person who shoots photos for stock images not a Photographer?

Anyway the problem I personally have with stuff like AI Art is because most companies have stolen peoples works without permission to train their models. That battle is already lost though and I don't think the average person really cares.

For me if a model's training material was properly sourced and contains no stolen material then it is functionally identical to using stock images.
 
I agree that taking somebody's complete life work and then pretending that training an AI model with that is still "fair use" is problematic. On the other hand, the illustrator being asked to draw an orc, if he isn't a roleplayer himself, is probably going to look at the work of other artists to see how an orc looks like in their work. Maybe one needs to make a distinction between generic images, and images where the prompt says "in the style of ...", which clearly results in the AI generated art being identifiable as stolen.
 
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