Tobold's Blog
Tuesday, September 02, 2025
 
Grounded 2

On recommendation from Bigeye, I played several hours of Grounded 2 on Gamepass. I had a lot of fun, but ultimately decided that I didn't want to continue playing. For an early access game, the quality is rather good. I enjoyed several aspects a lot, for example the ability to choose between first person and third person camera. The general game loop of exploring the world, finding new resources, analyzing the resources, and thus discovering new recipes was fun.

In these survival crafting games, my favorite part is the crafting. I really liked how crafting a canteen, dew collector, and water storage for example solved my drinking water problem. The omni-tool system is great, as you don't have to press buttons to switch from axe to pickaxe to shovel while gathering resources. I didn't do much base building, as it seemed to have been designed with multiplayer co-op in mind, and carrying 5 planks at a time as a single player would have been a lot of effort. Getting to the point where you could use an ant as a mount was great. While parts of the story fell a bit flat for me, not having played through Grounded 1, the general premise of being a shrunk human in a park full of insects was entertaining.

Over time, the discovery of new resources, and new recipes to craft, slows down. And more and more of the recipes are about weapons and armor. The quests as well as exploration in general pushes you towards more and more dangerous areas, and more and more fights. For example to get that ant mount, you need to enter deep into an ant hill full of aggressive red soldier ants. And that means lots and lots of real time action combat: Quick and charged attacks, timed parries, dodges, the whole gamut of typical action combat functionality. I understand it intellectually, how you need to read the signs in the animation of the enemy to press the right button at the right time, but I don't enjoy doing it and I am not very good at it. Seeing how Grounded 2 evolved towards more and more of that combat, with apparently base defense combat as a sort of end game, I decided to stop playing. It didn't help that there seemed to be a bug where lowering the difficulty from medium to easy didn't seem to be working, and every time I opened that screen again, I was back at medium difficulty.

If you like action combat, I think that Grounded 2 is a very good game. Personally I think I prefer a crafting game with less focus on combat.

Comments:
Its a fun little game. Totally understand your issues with the combat. There are ways to become OP and break the combat but you can never get away from having to do a lot of it anyway. I personally dont like the combat all that much so I just crafted the wolf spider daggers that are currently OP now 1 shot everything.

If you ever do pick it back up a tip for grass and stem collecting is to just bring the pallets with you. You can basically "carry" a pallet by moving it and then just running it where you will cut stems at placing it there. Then once its full you move it back to your base. With the ant buggy you can carry i think like 36 grass or stems that way in one trip.
 
Forgot to mention there is a free build mode like a bunch of other crafting games have but I haven't tried it so I don't know what it is like.
 
I do like the progression system of the crafting, and having to gather resources to analyze and get new recipes. That is why I don’t use free build modes, they tend to just give you everything. I guess what I would need would be a “god mode” combat cheat that doesn’t change the crafting part.
 
After writing the previous comment, I realized that I could get that god mode with some cheat software. So, using WeMod, I played a bit more Grounded 2, and got to the end of the current main story line. It didn't change my impression of the game, but felt satisfying to see more of the game.
 
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