Tobold's Blog
Wednesday, January 21, 2026
 
Open world survival crafting base building

I got bored of Sengoku Dynasty relatively quickly. I liked the first 20 or so hours of the game, but when the task turned towards building multiple villages in different regions, while I was gathering and crafting less and less, my interest waned. So I looked at the tags that Steam described Sengoky Dynasty with: Open world, survival, crafting, base building, and looked what other games are out there that might be better suited to my personal preferences.

Now there are dozens of this kind of games, but a closer look revealed what the tags didn't tell: That there are a number of games which combine crafting and base building with some sort of automation, and there are other games which have no automation, and it is you who has to do all the gathering and crafting. To keep them apart, one has to look for clues: Games that have villagers, or other creatures living with you (e.g. Palworld), or factories (e.g. Satisfactory) are more likely to be of the automation kind of base building crafting games. Games in which you are all alone, or where the only other people in your base are other players in multiplayer games, are usually of the non-automation variety. Right now, I am looking for the latter.

So I was looking at the huge number of games that have come out over the last years, and looked at other criteria: Which games were hyped at release and then forgotten, abandoned by both players and developers? Which games kept their players and received continued development? By looking at that, one game stood out: Enshrouded, which was released two years ago, has received various patches, updates, and content additions, and has kept a good number of players over the years. While still technically in early access, the full release is planned for 2026, and the last mayor content update in October 2025 was well received.

Looking at the gameplay, Enshrouded has no automation. Instead it has a much bigger exploration and roleplaying part than Sengoku Dynasty has. It has real-time combat, which I don't love, but has very detailed difficulty settings, where you can set the monsters to hit harder or less hard, so I should be able to find a difficulty that isn't too frustrating for me. The game is only $30, and I checked that it isn't available on Game Pass. So I bought Enshrouded and am currently installing it. Hopefully, this is the open world, survival, crafting, base building game I have been looking for.


Comments:
I may have recommended it to you before, I dont remember, but if not Grounded 2 is getting a large update very soon adding new areas to the map, the ability to collect higher tier resources and main story progression.

Its $30 on Steam but also available on Gamepass and falls into the no automation camp.
 
Yes, you did. And I played it on Game Pass to the end of the story available then.
 
Subnautica? Old but good-looking.
 
I've just about 300 hours in Enshrouded but haven't played it in a while. I'm waiting for 1.0 to play. If I could start again I'd play for about 8 hours to get a feel for what the game will be about and then stop. Getting too invested in things and/or systems that change causes me problems when gaming. Not sure if you're like that or not. To me it's very frustrating when I learn to do X to get Y and then because a game wasn't done it's now do A to get Y.
 
Subnautica is a fantastic exploration & crafting game with minimal twitch, but surely Tobold has played it. Enshrouded has been on my list of things I want to try "when it's done". I think good ol' Valheim just went live, but that had a very high real-time combat stress element. Enjoyed it a lot for a while at initial release.
 
I can highly recommend Planet Crafter. Easy base building, constant upgrades, some automation at the mid game. Plus the terraforming is really well done. Not a ton of backstory, more a sandbox game, but the devs have kept adding stuff to the base game and there's 2 DLC's now. It's a game from a small French team who seem to care about the long term.
 
Have a look at bellwright, the combat system might not agree with you though
 
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