On the other hand, I had looked into Pragmata, another recently released game with good reviews, and didn't want to buy it on release due to the $60 price point. Pragmata seems to be a good enough game, but managed to acquire some hype due to all the things it is *not*: It is *not* a live-service game, it is *not* a sequel, it is *not* at game with microtransactions. I find it curious how the genre of a computer game correlates with its price point and business model. In the shooters genre a buy-to-own game without continued monetization stands out, while in the strategy and tactics games that is still the norm.
In board games, my campaign group and I are still playing Arydia: The Paths We Dare Tread. We have already played 8 sessions of 5 to 6 hours each, and estimate that it will take another 4 or so sessions to finish. While at the start of the game there were some extremely generic stories, including the classic rat hunt in the basement, the quality of the stories improved over the course of the game. There still isn't much of an overarching story, and the individual character stories are minor, but the events have gotten more interesting and varied. The designers did a good job of replicating various types of possible pen & paper adventures, e.g. a city adventure or a detective adventure, in the confines of the board game rules.
From my stack of board games bought at the Essen Spiel fair in October last year, only one game remains unplayed. Which is just as well, because I plan to visit another, albeit smaller, board game fair in a week from now. Not sure I am going to buy that many games there, but I'll see.
Have you played Windrose yet? Do you recommend it or give it a pass?
ReplyDeleteShort answer: I recommend it. But I only played 6 hours up to now, so I'll need a few more days until I post a longer first impression.
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