Tobold's Blog
Tuesday, March 01, 2005
 
WoW Journal - Day 19

Day 19 starts well, with one Green Iron Hauberk sold last night, one selling during the day, and a third one at least being bid on. I blow the money on gems and some iron, to keep the economy rolling. I'm at 190 smithing skill now, and still level 32 with Raslebol, my warrior. I need more iron, so I decide to head towards Desolace. But while riding the manticore to there, I get disconnected. Just a minor upset of the connection, but as I haven't logged off in the regular way, it always takes some minutes before I can log the same character back on.

So instead I log on another character, Tobold, my undead warlock of level 7. Hmmmm, I haven't played him for quite a while. And as I explained in my post about the WoW experience point bonus, the bonus for not playing a character is capped at 1.5 levels worth of double xp, which you get after 10 days. So I decide to play Tobold tonight.

I had started skinning and leatherworking with Tobold, just to gain some light leather for Raslebol's smithing. That is a bit outdated now, my smithing now needs heavy leather, and I'm far from being able to skin that. But Raslebol sent his excess linen and wool cloth to Tobold, so I got many stacks of that. I drop leatherworking and start tailoring instead. Always useful for making bags, and a warlock is wearing cloth armor anyway. With the linen I have I reach skill 60 in tailoring, enough for linen bags, not enough for working with wool yet. And I see that to advance tailoring beyond 75, I need to be level 10. So I start adventuring, to use up my accumulated xp bonus.

Playing a warlock is much different from playing a warrior. Even with a twinked dagger, I'm not doing any significant damage with my weapon. But I got lots of damage over time spells, and one direct damage spell. Plus I got the imp pet, who is throwing firebolts as well. But I have to play a lot more careful, pulling from maximum distance. And whenever I get attacked by two mobs, I better run. Three and I'm dead. The only advantage is that running away is easier, as the imp often acts as dummy target, dying for me. And he is easily resummoned.

I do a number of quests in Tirisfal, most of them against the "evil" humans, who just won't let us peaceful undead alone. :) I quickly reach level 8, where I gain a fear spell. Helpful when attacked by several people. I could probably try fear-kiting, but I don't bother with that yet. That is a bit the disadvantage of easy games, advanced strategies like kiting are rarely used, because they take too much time and aren't really necessary.

I do more quests, and level to 9, then 10. I end the day with a trip to Undercity, where I get the quest that will eventually get me my level 10 pet, the voidwalker. But as it is getting late, I decide to leave that for another day.

Outside the game, I experience the effects of viral marketing. I had given my buddy key from the collectors edition of WoW to one of the guys I'm playing D&D with, so he could try the game for free for 10 days. He liked it, and decided to buy it. And of course we talked about it during yesterdays D&D session. So today I get two more or less identical mails, from two other guys of the D&D group, saying they bought the game as well, and which server am I on? Hehe, the plague spreads. Note that the three guys never played a MMORPG in their life, always being discouraged by the monthly fees. But WoW was able to overcome that hurdle.
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