Saturday, May 27, 2006
WoW Journal - 27-May-2006
Due to wisdom acquired during the last guild drama, there will be no more names of guilds and characters other than my own mentioned on this blog. Unless of course I *want* to badmouth somebody intentionally for causing me grief, as a weapon of last resort. :)
So I am in a new guild, which is a bit bigger than the old guild, and has a more powerful alliance partner. Thus even with just two guild the MC raids get more than 40 signups regularly. Luckily it seems that priests are in low supply in these guilds, and on my first signing up for a MC raid with the new guild, I get chosen first from the waiting list. At that point the raid has 3 priests and 6 druids, although later a 4th priest joins. I'm more used to raids with half a dozen priests and only one or two druids. There are also tons of warriors, and few hunters, another situation I know the reverse of better.
On this first raid with them we kill Lucifron, Magmadar, Gehennas, Garr, Geddon, and Shazzrah. With having seen Geddon only once (and lost), and never seen Shazzrah at all, I considered that pretty good, especially all in one evening. All bosses died on the first attempt, except Shazzrah, who needed two attempts due to some repops in the first fight. Teamspeak helps to speed raids up considerably, even if not every last member is using it. And this guild alliance wouldn't even be considered to be "uber", never having even killed Onyxia yet. But they sure do have MC down pat. Fortunately I managed to keep up with that kind of performance, and never messed up my healing. I was "the bomb" three times at Geddon, but managed to run to a wall far away from the others, and even survive me exploding all three times.
The only thing that I was a bit disappointed of was that besides being faster, the raids was exactly the same as raiding with the old guild. Two completely different groups of 40 people using *exactly* the same strategies on all the bosses. There are fine nuances in the exact raid mix, success, and speed of execution, but it is more like comparing two different theatre companies performing Shakespeare's Hamlet than two different armies fighting battles against the same enemy.
Comments:
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I understand your decision to protect the anonimity of your new guild and fellow players but I have to admit dissapointment. I loved your stories about the shenanigans over at Rose Croix and I followed them up on the Rose Croix website. It brought the story alive to be able to see the real people you mentioned trying to explain away their cabalistic practises.
It's more an effort to protect myself. Besides from getting flamed on any blog entry mentioning a guild, I got hate mail, and somebody tried to hack into my Google account.
Guild members and officers are only human, we all make mistakes. And having somebody else tell the story of your mistakes isn't pleasant, even if it *does* make for good storytelling sometimes.
Besides, I'm too easy to find. For example in my last guild drama post I just mentioned one guild at the side, where the guild wasn't really involved, it was just the guild the old officers had changed to. Promptly the first comment was from the guild leader of that guild. This blog has a pretty decent pagerank of 4, and most guild websites never get even close. Me writing about a guild might be the top result in Google when you search for it.
Guild members and officers are only human, we all make mistakes. And having somebody else tell the story of your mistakes isn't pleasant, even if it *does* make for good storytelling sometimes.
Besides, I'm too easy to find. For example in my last guild drama post I just mentioned one guild at the side, where the guild wasn't really involved, it was just the guild the old officers had changed to. Promptly the first comment was from the guild leader of that guild. This blog has a pretty decent pagerank of 4, and most guild websites never get even close. Me writing about a guild might be the top result in Google when you search for it.
As I've said before, it's very much their loss and I'm glad you've found a welcoming new "home" and continue to enjoy the game. Keep up the good work!
:)
:)
although its a little late, you might consider not mentioning your character names as well. It won't stop anyone who's familiar with your blog recognizing you, or people who go trolling through old posts, but it couldn't hurt to stop.
I agree with the Poster above. You mentioned the server you play on and the names of your characters. Everybody can simply create a char on your server an perform a /who charname and it will yield your guild.
Okay, will just say "my priest", "my warrior" and so on from now on.
But not mentioning guild names is mostly a defense against being found on Google. Somebody who reads my blog already will always be able to find me.
But not mentioning guild names is mostly a defense against being found on Google. Somebody who reads my blog already will always be able to find me.
You also need to keep in mind the WoW groupies. People who might attempt to track you down via info in your Blog in order to become your "new best friend", and when that doesn't work they become your worst nightmare.
Especially look out for a little Gnome Warrior called Knuttjob. He's an Alt, by the way, not my Main. Better luck next time, WoW Groupies ;)
Especially look out for a little Gnome Warrior called Knuttjob. He's an Alt, by the way, not my Main. Better luck next time, WoW Groupies ;)
That is classic! I'm so glad you found a guild that is not only better organised than those other dweebs but nicer people too.
It makes ORC look real petty now that their ineptitude is demonstrated so easily.
It makes ORC look real petty now that their ineptitude is demonstrated so easily.
Gratz for finding a new item pool... i mean guild ;) I am still searching for one, i love how you nowadays have to wait weeks to get an answer for the question "can i join".
The only thing that I was a bit disappointed of was that besides being faster, the raids was exactly the same as raiding with the old guild. Two completely different groups of 40 people using *exactly* the same strategies on all the bosses.
Yeah i miss the days of total overpowered skills, wich at least made room for real creative and different tactics. I think its gone along with the virginity of the genre ;)
The only thing that I was a bit disappointed of was that besides being faster, the raids was exactly the same as raiding with the old guild. Two completely different groups of 40 people using *exactly* the same strategies on all the bosses.
Yeah i miss the days of total overpowered skills, wich at least made room for real creative and different tactics. I think its gone along with the virginity of the genre ;)
Yeah i miss the days of total overpowered skills
City of Heroes / Villains is good in that department. Totally overpowered skills that make any class combination and strategy possible. Too bad CoX has so little variation of content, it gets boring really fast to do the umpteenth mission in the same abandoned warehouse, with only small variations of how the random tiles are placed.
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City of Heroes / Villains is good in that department. Totally overpowered skills that make any class combination and strategy possible. Too bad CoX has so little variation of content, it gets boring really fast to do the umpteenth mission in the same abandoned warehouse, with only small variations of how the random tiles are placed.
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