Tobold's Blog
Wednesday, September 01, 2010
 
Mafia II

I've been trying out the Mafia II demo, and I'm considering buying the game. In the last decade or so a strange inversion happened: It used to be that shooter games were just about, well, shooting, while if you wanted a story you needed to play adventure and roleplaying games. But then roleplaying games went multiplayer, and their storytelling part withered away. Today shooter games like Bioshock or Mafia II have significantly more and better storytelling than roleplaying games like World of Warcraft, Warhammer Online, EVE Online, or Everquest 2. On the other hand Mafia II also shows that telling a strong story has its price: Compared to a GTA, Mafia II has more story, but a less open world.

One particular interest Mafia II had for me is that it supports APEX PhysX from NVidia graphics cards, the perfect opportunity to test out my new Geforce 460. That turned out to require some fiddling. When I simply turned APEX PhysX from "off" to "high", my framerate in the Mafia II benchmark dropped from 60 to 25. Ouch! But the culprit is a particular sub-module, APEX clothing, which for some curious reason appears to be running on the CPU instead of the GPU. The solution I found on the internet was to go to the APEX/Cloth directory of the game, and delete either all the files, or all files except those for the main character, Vito. That way I could enjoy all the nice physics effects of the destructible environment, plus have Vito's trenchcoat still flowing, and the framerate dropped only to 45.

Not being good at shooter games, I died several times in the demo, which doesn't have a variable difficulty level, but still managed to "win" the mission. As far as I could find out the real game has three difficulty levels, from easy to hard, and I assume the demo was on "medium". My main difficulty was camera controls, which either don't exist, or are so well hidden that I couldn't find them. The actual shooting wasn't so hard, once you realized that you should always remain in cover and only shoot while leaning from cover, not run guns blazing into a group of enemies.

Mafia II sure is violent, but in the way a Godfather movie is violent: The violence somehow makes sense in the context of the story, and characters aren't void of humanity. Even the enemies have a good reason to shoot at you, which makes a change from the typical aliens or zombies you shoot at in so many other games. But as the shooting is part of the story, there is somewhat less of it than in some other shooter games. That is something I have no problem with.

The main reason I haven't bought Mafia II yet is that I don't know yet when I will have the time to play it. One thing I learned after buying games on Steam for a while is that you shouldn't buy games before you actually want to play them, as the price can drop any day. If this weekend or so I feel a sudden urge to play Mafia II, I can buy it full price, but if I'm busy with other games, I can wait until I can get it for half price in a Steam sale or the typical price reduction you get for buying last year's games.
Comments:
I played through Mafia II and I can really recommend it. It's a nice game. The downside is that it takes around 10-14 hours to complete so it isn't very long, unless you start to hunt for all the Playboy collections and stuff like that.

I read that there will be a DLC in about a week or so which adds some more time of course to that.
 
i only buy on Steam when there's a special sale.

Recent games are often more expensive on Steam than at online stores like Amazon.
 
I enjoyed it. If you play games like this for the story not the challenge, get it and stick on easy and have some fun.

The story ends a little ambiguously, which has upset a few reviewers, but I think this was a deliberate decision as it leaves things open for a sequel (be it Mafia III or some episode DLC)
 
Story is one of the reasons I'm really liking Dwarf Fortress. You never know what might happen in the course of a game. For example, a Goblin Snatcher(kidnapper) snuck into my fortress and tried stealing a baby from one of my military dwarves while she was sleeping. The dwarf woke up while it was happening, knocked the goblin unconscious, and spent the next day or so beating the goblin to death in her bedroom. I assigned the rest of the military to help her out and end the goblin's misery, but they just stood outside her bedroom and watched the action. It was hilariously horrifying.
 
I was really disappointed in mafia 2.
It was fun while it lasted but was very short with very low replayability.

The story is indeed very nice. Sadly enough when it ended i had the feeling I was only halfway through.

Great game, but not worth the money
 
I'm only about halfway done with it, but I want to talk about the story.

Being a Sicilian-American, I sort of feel offended by the game's premise. However, it's not 2K's fault that we let ourselves be painted into this stereotypical corner.

Premise aside, the story so far isn't that good, but it's there. I personally feel most video game stories that actually exist aren't very good, something more suited to a dime novel paperback than, say, Moby Dick.

In Mafia II, the story is mostly plot driven from what I've experienced. The characters aren't very fleshed out, especially anyone that isn't you (Vito Scaletta) or your best friend (Joe Barbaro). Things happen, and I'm not feeling the connection with the characters. It's a tricky and thin line to straddle in video games - character development versus videogaming/action sequences. I feel like this game has unfortunately too much of the latter. While the situations are fun and interesting, there's little depth. But that may change in the later half, I hope?
 
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